1) Give students the physical boundaries
I like to use rugs, furniture, tape, etc. to show students where they should be doing specific free time activities. For example, some students do free choice at their sectioned off desk area, cars are only played with on the road rug, books stay in the book area and all light table toys stay at the light table.
I like to use rugs, furniture, tape, etc. to show students where they should be doing specific free time activities. For example, some students do free choice at their sectioned off desk area, cars are only played with on the road rug, books stay in the book area and all light table toys stay at the light table.
Rug is used as a boundary for students (cars and trains are only played with on this rug). |
The boundaries of our listening book area. |
This student's boundaries are made clear by furniture. |
2) Provide students with visuals
Visuals are great for showing students their choices AND for how to play. I like to use choice boards for free-time activities so that my students and staff know exactly what activities are available at the time. Using choice boards will ensure that students and staff know what is available and what isn't (for example, if iPad isn't an option during morning free-time choice, then it won't be on the choice board and it will be clear to staff and students). I also take and print pictures of how to play with each toy to help students to play independently.
Choice board for light table activities. |
Choice board for one student. |
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3) Model, model and model some more!
All of these ideas and tips are meaningless if you don't model how to play to your students! Whenever we get a new toy or activity, I make sure to get REALLY excited and to show my students how to play with the new toy. I will model and play with the student and new toy numerous times before I expect the student to do it independently. I also like to use video modeling on the iPad. To do this, I simply video myself playing with the toy and then let students watch the video a few times before they're given the opportunity to play with the toy independently. Note: when we are first introducing video modeling, we often need a staff member with the student to support.
Do you have any tips or ideas for how to teach students to play independently?